Ruby City Mods (
rubycitymods) wrote in
rubycity_ooc2013-04-30 08:24 pm
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Entry tags:
Mod Announcement
Hi there folks!
We'd like to come to you with a proposal to make a change in the activity check guidelines. Don't panic! This is by no means something that will happen, only what might happen if it's met with general approval by the game's players.
Up until now, the activity checks have required either a thread of fifteen comments total, or a log/post with fifteen comments total within it.
Double activity has either been one thread of thirty comments, two threads with fifteen comments, a log/post with thirty comments, or two logs/posts with fifteen comments.
What we are proposing is as follows:
1. Two posts/logs with at least one comment
2. One post/log with at least one comment plus a thread of ten (10) comments total
3. Two threads with fifteen (15) comments overall [To clarify, this is fifteen comments total, we're not going to suddenly ask for thirty!]
Double activity would then be:
As stated previously, this is not a certain change, and we're bringing this to you before we consider implementing it so that we can answer your questions, hear your concerns, and if it's shown that this isn't going to work, the proposal won't go any further and the activity check guidelines will remain as they are! If there's a good amount of discussion both ways, the decision may be put to a poll, which will be posted using one of the moderator's paid accounts.
Please keep all discussion in this post polite, and if you have a question which you think we may not see, please indicate in the subject line of your comment! Anon is enabled so that everyone feels free to say what's on their mind, but be aware that if this is abused we will withdraw anon commenting.
Thank you for your attention!
The RC Mods.
We'd like to come to you with a proposal to make a change in the activity check guidelines. Don't panic! This is by no means something that will happen, only what might happen if it's met with general approval by the game's players.
Up until now, the activity checks have required either a thread of fifteen comments total, or a log/post with fifteen comments total within it.
Double activity has either been one thread of thirty comments, two threads with fifteen comments, a log/post with thirty comments, or two logs/posts with fifteen comments.
What we are proposing is as follows:
1. Two posts/logs with at least one comment
2. One post/log with at least one comment plus a thread of ten (10) comments total
3. Two threads with fifteen (15) comments overall [To clarify, this is fifteen comments total, we're not going to suddenly ask for thirty!]
Double activity would then be:
1. Three posts/logs with at least one comment
2. Two posts/logs with at least one comment plus a thread of ten (10) comments total OR one post/log with two threads of at least fifteen (15) comments overall.
3. Twenty five (25) comments total spread over two to four threads.
2. Two posts/logs with at least one comment plus a thread of ten (10) comments total OR one post/log with two threads of at least fifteen (15) comments overall.
3. Twenty five (25) comments total spread over two to four threads.
As stated previously, this is not a certain change, and we're bringing this to you before we consider implementing it so that we can answer your questions, hear your concerns, and if it's shown that this isn't going to work, the proposal won't go any further and the activity check guidelines will remain as they are! If there's a good amount of discussion both ways, the decision may be put to a poll, which will be posted using one of the moderator's paid accounts.
Please keep all discussion in this post polite, and if you have a question which you think we may not see, please indicate in the subject line of your comment! Anon is enabled so that everyone feels free to say what's on their mind, but be aware that if this is abused we will withdraw anon commenting.
Thank you for your attention!
The RC Mods.
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To me, it sounds a little like it would do very little to prevent thread-dropping - I don't have to finish the threads on my post, I don't have to finish a thread once I reach the minimum amount of tags, which is not the way things ought to be in RP. And I say that as someone who is very guilty of thread-dropping.
In the same vein, the game has a couple very dedicated backtaggers, who also do not benefit in the slightest from the changes, as finished threads from the previous month don't count, either.
TL;DR: the changes are all the same to me, I could do nicely with the old version, I'd do just as nicely with the new one. There might be issues, but issues will be there either way, because there are always issues with AC.
HOWEVER, what I'd be proposing is a sort of... reward system for doing your activity, finishing threads (both current and backtagged ones), logging/posting, building CR, tagging new people, etc. Some games, like KoL, already have such a thing. Threads/posts get a point-value, and a certain number of points gets you stuff. Now, we're not a plot heavy game, so plot-participation would probably not be on our list, but hear me out.
What we do have are characters that open their own shops, miss things from home, need certain things to fully use their powers - why not tie receiving some of these to activity? One of the great things about RC is the ease with which you can add new locations/options to the setting, but why not tie some of it to activity? This could motivate people to tag out more, finish their threads, post more... All while AC stays as low as it is, so for those who don't have the time/drive to put up with all of this tag-work, nothing changes, while those who always do a lot more than required actually get more out of it.
The big problem with that one would be that... we have like 150 characters and I wouldn't want a mod to have to keep track of all that. I wouldn't want to be the one to do it, either. My suggestion would be that players keep track of their points in their character's journal. THAT would be entirely optional, though - so those who are like "no, my character doesn't need stuff from home/new things/a horse" can opt out, while those who have characters that would kill to get their apple tree back
/shotcould ... you know... keep track. Of their activity and stuff. That sentence got away from me.There could still be 'trinket from home giveaway events' like on Christmas and the likes, but... idk, I think this could make people do more quality things instead of just realizing they're one thread short to make AC and just tagging someone until the bare minimum is hit.
There'd need to be a set list of point-values for things (and some might have to be negotiated with the mods, due to special cases), but... yeah. THOUGHTS?
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WE'LL SEE. Will get back to you on this eventually.
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... Thinking on it, there could also be certain 'events' were there's a limited number of rare items 'on sale'. Additional powers (temporary or not), potions that have a certain effect, stuff like that.
... I am thinking way too much about this for no apparent reason, sorry for spamming you.
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Regina why do you need a flying monkey.That could be really cool, and it would definitely make for some interesting CR if we did something like that.
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idk i thought this could be hilarious
mostly she ought to have a horse and an apple tree
:3 I am glad you think so.
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MAKE IT HAPPEN.
...oh now I'm just thinking about her putting someone under a sleeping curse. ABBY, THIS IS NOT RELEVANT TO AC.
But yeah. You have gr8 ideas I approve.
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... Abby.
Give me a victim and she'll give you the curse.
ffff i♥u
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What if Grace though.
Yes I am horrible.
♥♥♥♥
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you are perfect.
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LACK OFlove will find a way.no subject
+1
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Or, as is now, there'll be events to gain things from.
/blarghs forever
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That way, the mods have less hassle, and players who don't need points for certain characters don't need to bother with it on a set time frame, or even at all if they choose.
It's a system I kind of like, now that I've gotten used to it.
EDIT: because I thought of more to say..
This is not so much related to AC requirements as it is activity in general. But should the mods decide giving incentives for activity is a good idea, something else that game does to encourage activity is randomly assigned partner threads. Basically, anyone who chooses can sign up, they are then randomly paired and can pick two of their pups to log together within a set time (say 1 AC period) for double points. Not that it would necessarily have to be points, but an extra reward of sorts. It can be an interesting way of getting fresh cr/meeting other players, particularly if you tend to isolate yourself like I do. Sometimes it works out, other times it doesn't, but it can open up new doors to explore.
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Personally, I wouldn't want to tie plots to it, as this often seems a bit off-putting to new players, but that largely depends on the game in question, anyway.
AND OH, the partner-thing sounds pretty awesome, actually. As you said, extra points or not, it could come really in-handy for getting fresh CR (especially if your character isn't normally the outgoing sort...). Now I want this.
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The point system itself, though, is useful. And because it gives us access to things we want, it's great incentive to be more active.
When it works out, it's definitely a great way to generate new cr and keep things from getting stale.
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Yep, this. And it could cause in-game things, too. Like, 'why does x character get this?', that kind of stuff. Which could lead to interesting CR.
And hey, even when the one thread doesn't work out - it's just one thread, not an entire plot.
(Also, YAY for someone who plays on IJ. I only played there for a short while, but it was fun and the people were nice.)
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Yes, I like it.
And yeah, as you said, when it doesn't work out, it's just one bad thread. Often one which isn't especially significant to character development.
I've been playing at IJ for just over a year now, I think. I play at
IJRP like an entirely different culture from DWRP. I was so confused the first couple of months.
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Ah, my best friend plays exclusively on IJ, but mostly on the OC-side of it.
And yes, I was so confused when I played there for a bit. I'm not sure whether it's as odd with canon characters (though the lingo is probably still confusing), but... the entirely different way of OOC interaction and everything plot related was so weird at first.
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It's harder to find canon-friendly games over there. And yes! So weird. Sometimes I'm still, "What is this business? Why is this okay??" Just a very different dynamic.
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Everyone on my timeline talks about how they need to code threadtrackers, or hate taking care of threadtracking posts, yatta ya. But here's the thing.
Dreamwidth already provides you with a threadtracker that requires minimum maintenance: memories. If you really wanted to code a tracking post, kudos, but using the memories function would make your work easier regardless of whether you do or not. All you have to do is create a category for Ruby City (or more, depending on how you want to organize them) and then heart the post. Keeps everything nice and in order of when it was posted/when you tagged it, instead of having to remember specific dates or dig through your character tags.
It'd make point keeping a lot easier, on top of having a handy-dandy go-to for when you need to find activity for your activity checks.
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IN OTHER WORDS, you absolutely have a point there, because this would be a real timesaver. It looks neat, it doesn't require coding skills (and doesn't need to be altered to begin with), and as you said, it'd even be handy for normal AC.
So basically, you win this thread.