Ruby City Mods (
rubycitymods) wrote in
rubycity_ooc2016-04-24 01:41 pm
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[Event] Planning in Advance - To Far Flung Corners!

To Far Flung Corners -- May 07 - May 14.
Unusually, this upcoming event is entirely Chassie's doing, trying to get everyone to work together and stop fighting! Even those who remain in the city won't be entirely safe. Of course, Chassie is only a little girl and her idea of getting the quarrelling opposites to work together is going to turn out to be far more literal than anyone might have expected. Few people realise just how much power is contained inside the body and mind of this eight year old, and just what can happen when she decides she is going to use it.
What we have for you right now is a basic run down of the nitty-gritty of the event, since it requires some extra forward planning. The flavour text will be added when the State of the City for May is written up, and any extra questions that you have will be answered at that time!
For this event, we will be asking for people to volunteer their characters to be RNG'd into groups (we are hoping for a total of seven groups of three or four, but can work with less - or more!) and each sent to a specified location on the world map, left to find their way back to the city using their own abilities. However(!) any magic which would allow them to teleport/any other similar thing will be nullified. Each group will face trials and difficulties based on one (or two, depending on how many groups can be reasonably made) pair of vices/virtues.
-More Player-Guided Option-
You will get a list of the difficulties which will be faced by your characters, and you will be allowed to play these out as you see fit! There will be little to no moderator intervention in threads and whether they succeed or fail in their tasks will be completely down to yourselves and how much you want to put them through. We - the mod team - will be keeping an eye on these threads to see how they develop, but we'll leave the direction and in-group plotting entirely down to you guys.
-Less Player-Guided Option-
This is where things get a little trickier for the mod team! A separate post can be set up to monitor your character's journies and their success (or failure) in the situations that they face (possibly using RNG). We can see how this might be more appealing for some, which is why we are posing it as a suggestion!
In either option, you will still be able to have measure of IC control over the creatures and monsters your characters face... and just how much 'interaction' they have with your group.
Note: This event will be used as a 'test run' for the proposed new vice/virtue system outlined here, where we will be seeing just how we can best make it work. Forgive us while we work out some kinks!
So, what do we need from you right now? Please fill in the below form and post it below the relevant comment. We would also like to hear your opinions on whether or not you would like an RNG element! Volunteering will be open until April 30th.
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However, if people still want to have a little more organization, we could still throw up a a post with comments regarding teams and what tasks they fail or succeed. This will still mostly be player driven, with just a quick link back to the main event page and headers for the teams.
Something like this:
TEAM 3
Task 1: Succeed
Task 2: Fail
Task 3: Fail
Task 4: WE SUCK AT THIS
Mods would only need to make the post, we would take care of the rest as far as determining what tasks we fail/succeed and if we want to do things like add in links to those threads, etc.
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+1
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