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April Test Drive

Welcome to the Ruby City Test Drive!
The rules are simple:KEEP RUBY CITY WEIRD
- Pick your prompts and post your character, making sure to include the character's name and canon in the subject line.
- Tag around, making sure to follow the game rules. If you're not sure about something, don't be shy - check with the other player!
- We recommend staying away from "I just arrived" prompts. Instead, write your test drive threads as though your character has been in the city a while and is responding to our periodic events, especially if you're going to use your test drive threads as application samples. This will give mods a better understanding of your character, as well as make more dynamic prompts for other players to respond to.
- This one's obvious, but just in case you forgot: have fun!
ONE ► You've been here a few weeks now, and things haven't gotten any more logical. You're on your weekly run to the grocery store and, for the umpteenth time, you notice something . . . not quite right. Maybe there's some unusual food on the shelves, something you don't know how to identify or would never have considered eating back home; edible chalk or an entire refrigerator full of ostrich eggs are more likely than you think! Or maybe it's something even stranger than that. Was that janitor's closet always there--and if it wasn't, do you really want to investigate? Have there always been seven aisles, because you really think you remember six last week . . . Whatever the weirdness this week, you're going to have to find a way to deal with it, whether that's by confronting it directly, asking another shopper for help, or turning to the network in dismay.
TWO ► While there are some reasonably fun places to hang out in Ruby City, the catacombs don't fall into that category. They're dark and miserable and terrifying, seemingly designed to trap you and draw you in, maybe even alive. The walls shift in an ever-changing maze, leading you further and further in, coaxing you towards any number of pitfalls. How long have you even been in here? Hope you brought a light, although it won't help much against the ghosts. Maybe you have a friend (or an enemy) with you; if not, you can try calling for help on the network, but let's be realistic: this isn't the kind of place that gets great reception.
THREE ► You've found an abandoned house. Again. This is a fairly frequent occurrence, given the city's eerie emptiness and tiny population. On a whim, or maybe even by accident, you enter the house and find the detritus of the previous owners. Pictures in frames of smiling friends, notes written from one person to another covered with inscrutable inside jokes, even a place on the wall where the former occupant used to hang their watch when they went to bed. Do you feel like an invader, or do you consider this place yours for the exploring? Either way, there's a lot to think about, or a lot to steal. If you're alone, you can philosophize on the network; if you brought a friend, you can philosophize in person or just get to looting.
MONSTERS ALL AROUNDFOUR ► In your time in Ruby City so far, you've seen plenty of monsters already. Honesty, you can't get away from the ghosts. This is a new one, though: there are a bunch of thestrals around this month, and while they're largely shy of people, anyone who heads into the forest is likely to come across them. If you've ever experienced someone's death before, you'll be able to see them in all their skeletal winged horse-y glory, witness them peering at you with their shining white eyes and considering you with a bit of mistrust. If you haven't experienced a death, congratulations, you just ran into an invisible dead horse. On the plus side, they're not violent; they just want to hang out being death omens, but they're scary enough to look at that you might ask for advice, either from a companion or the network at large.
FIVE ► All you wanted was a picnic. Just a simple picnic! To get out of the city for a while, go to the beach, have a sandwich and a cold soda and work on your tan, or walk on the beach, or splash in the waves. It's not that much to ask. But even at the beach, you aren't safe from beastly shenaniganry--because an enormous tentacle has just emerged from the depths, followed by another and another and another. You'd better drop those shells you're collecting, because here comes the kraken. Will you run and hide, try to help your fellow beachgoers, film it for network notoriety, or just go back to eating your sandwich?
SIX ► Finally! At last! You've gotten settled in your home here in Ruby City, settled enough to start landscaping the garden behind your house. But just as you settle in to start working on the flowers (or vegetables, depending on how practical of a person you are), you hear a rustling in the leaves. When you go to investigate, you find a bunch of tiny creatures with big heads and rough skin, running around your garden and eating your plants! What gives? Well, nothing. These are gnomes, and they just take. You'd better ask somebody for help, or they're going to overrun your garden and your neighbors' gardens.
SOMETHING'S HAPPENINGSEVEN ► So . . . you died. How did that feel? Terrible, right? Dying sucks. But coming back is sometimes even worse. Before the vision of Death you've seen (whichever one makes most sense to you, whether that's a big skeletal dude in a black cloak or something else entirely) lets you reenter the land of the living, it tells you that you have to give something up in exchange. That something can be physical, like an item or even a body part, or something less tangible, like a memory or skill. You'll get it back eventually, but for now it's out of your reach. Hard to cope, right? Maybe don't die next time. In the meantime, you're probably going to have to ask for help as you adjust, so make sure to reach out on the network. Unless you're the stoic sort, in which case, never fear: there are enough nosy people in this city that somebody's sure to notice sooner than later.
EIGHT* ► Perhaps you've been recruited by Dil herself, or maybe a friend or stranger has insisted you assist them in the locating and collecting of certain unique items. The exact nature of these items has been kept from you, but you know enough to know that there's something deeply wrong about them--or, at least that's the sense you get from this whole affair. Really, the entire town seems off-kilter, and even a simple mission to retrieve a simple object or two takes a lot of consternation. There's been whispers about a mirror, but you're not entirely sure, yourself.
The seaside sounds like a good place to start, in the closed, off-season stalls and high dunes. Maybe you've been pointed towards the Obelisk, where, even if you don't find whatever it is you're looking for, you're bound to find someone who can help. The library is another place that may be worth looking into--though it's possible the mutable bookshelves and dark rooms are more trouble than they're worth.
NINE** ► Everything's all switched around in Ruby City this week. Maybe you used to have some really amazing superpowers, and now you have someone else's. Maybe you used to have powers, and now you have nothing. Maybe you never had anything, and now you have to get used to superstrength, or pyrokinetics, or suddenly being able to teleport. Either way, trust us, there's a lot to potentially complain about. That's what the network's for, of course--assuming you're not currently causing massive property damage and heart attacks with your learning curve.________
* This event is based off our February-March 2017 Mirror event.
** This event is based off of our April 2017 powerswap event.
vanessa ives | penny dreadful
four.
four!
It's all done by rote, a path she's walked so many times that she does it so easily that it might as well be true when she puts a hand up over her mouth as she shakes her head.
Shocked, terrified, unsettled, it's all there on here face while she feels nothing more than a passing curiosity over the creatures. In truth, it's what Vanessa has in that basket that's of more interest to Mary.]
They're terrible. Why would anyone ever keep them so near to so many people?
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Is that how it ought to be then? Whatever we do not wish to see, we cast out? [She looks over at Mary.] Or perhaps lock it away with other things that displease us?
[Glancing in the direction of the beasts, she shakes her head a little.]
If their only crime is grotesquerie, I do not see why they should not be left to live in peace. [A beat before she adds thoughtfully,] No doubt it us who are the invaders anyway, not them.
[As for her basket, to the untrained eye, it really does look as though she's just been picking up anything that might have caught her interest for a particularly peculiar arrangement in her home. But there are such things as agrimony, cedar, althea root, lavender, and calendula flowers.]
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[There is such bitterness hidden under her tremulous tone, a gentle fear to mask how little she thinks of the judgement of mankind. In truth, the things Vanessa says are in line enough with Mary's own point of views that there's a little bit of a shift, the faintest shadow of a smile at the corner of her mouth.
Kindred spirits almost always are a weak spot in the end, and yet they draw Mary time and again like a moth to flame.]
They don't seem to mind your trespassing, at least. Could you not find something suitable for a salad within the safety of the town?
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I enjoy being outdoors, but I suppose I could, couldn't I? [She lets go of the basket with one hand to raise it closer and inspect her collection before lowering it to her side.] I have been contemplating starting a garden of my own, but I'm uncertain as to whether or not I would have the skill. So, walking through these woods will have to satisfy my need for greenery for now.
And what about you? What brings you to these woods, Miss . . . ?
John Laurens | Hamilton
[John has always had quite an affinity for nature - growing up on a giant plantation will do that to you - so a walk through the woods had certainly seemed like a good idea at the time he started. But now he's suddenly come across ...uh.
Skeleton horses? The heck?
If he said he wasn't scared at first he would be lying, but after a moment or two he realizes these creatures don't seem like much of a threat. That's good news. He finds a rock to sit on a few yards away, pulls out a small notebook from his army coat's large pockets, and begins sketching them. Perhaps you come across him during this moment, or who knows. John's not very good with newfangled technology, maybe he accidentally turns on his communicator, giving you a great look at the side of his arm as he draws.]
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In his wanderings, he comes across a young man wearing some slightly familiar clothing. He's not quite sure where it's from, but he knows he knows it. The man's drawing some -- weird skeletal horses, so Alexander keeps back, not wanting to interrupt. It's still kind of hard to ignore the young boy in oversized shirt and breeches, though, especially since there's not any other people around.]
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Aaaaand it's a little kid. Wearing some adult's clothes. Perhaps his father's? Maybe the kid is homeless and this is all he could find to clothe himself, oh no.]
Hello there. You can come over, I don't think they're gonna hurt us.
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No clue. Weird things. I kinda like 'em. ... Is it easier for you to speak English or French? I can do both.
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They're real strange.
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Sirius Black | Harry Potter
[What's a wizard to do when his garden is infested by gnomes? Well, if you're Mrs Weasley, you get your children to get rid of them. If you're Sirius Black, you turn into Padfoot and chase them off. So if you should happen to see a large, vaguely-ominous black dog running through a garden, he won't bite. Unless you're a gnome. Or you ask really nicely. To some, he might even look familiar.]
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[And hot on the dog's heels is a very harried-looking wizard, gripping his wand tightly in one hand and blasting a stray gnome out of his way as he goes. He has the look of someone who forgot they left the front door open and just about managed to grab their jacket on their way to chase an escaped pet, with one arm in a sleeve and the other struggling to find purchase on the fabric.
He vaults - yes, vaults, he's surprised too - very nimbly over a low fence and reaches out in a possibly vain effort to grab the dog by the scruff of the neck before he can launch off again.]
Sirius, would you-- wait!
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Just what do you think you're playing at, hm? You can't even throw them properly when you look like that.
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Sometimes it's more fun to chase them. You get it.
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Not personally, but I can see that you enjoy it. Have you ever considered gnome-chasing as a profession?
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Luna Lovegood / Harry Potter
[It only made sense that Luna would find the thestrals shortly after her arrival to Ruby City.
She'd wandered across a herd of them while taking a walk through the forest, seemingly unaware of the dangers that might lurk inside the woods. Seeing them had made her smile, apologizing that she hadn't brought anything for them to eat with the promise that next time she would. Then she took a seat in the clearing, wand tucked behind her ear as she pulled out a worn magazine entitled "The Quibbler" from her bag. She's read this issue numerous times already, but she never tired of it.
When she hears someone approaching she lifts her head, gazing at them with protuberant eyes.]
Oh. Hello. [She offers a smile, lowering her magazine as she adds on.] Don't worry, they're really quite harmless.
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[Remus smiles at the - quite frankly a little odd-looking - girl and hooks his thumbs over his pockets, swaying back gently on his heels. He is no more unaware of the potential dangers here than he suspects she is, but also in full knowledge that the thestrals will warn them of any problems long before they become aware of them.
He pulls a plastic bag out of his pocket, and offers the nearest thestral a chunk of uncooked meat. When it takes it, drawing close enough for him to touch, he rubs his free hand gently up the skeletal nose.]
You can see them, too. [She's very young, but it isn't unheard of.] I'm sorry about that.
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They like you.
[It's a simple observation as she closes her magazine, keeping her place with her pointer finger. Is question seems to confuse her a little.]
Oh, I don't mind it. They're really wonderful!
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I come out here often. They know me.
[And they are one of few creatures here who aren't afraid of him, like they sense something 'wrong' about him.]
I'm Remus Lupin.
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I didn't know Professor Lupin had a brother. [Because he was a little too old to be the professors' son.] Is he here too? I never did get a chance to say goodbye. He was an awfully good defense against the dark arts teacher.
[Especially considering she now had, y'know, Umbridge.]
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[It's been a while since he had to explain this. Remus smiles slightly, one hand resting on a thestral's nose and his thumb lightly moving across the scaly skin.] But I've been told I'm going to make a rather good professor. I'm looking forward to the opportunity.
[It would be Dumbledore's doing again, of course. He'd never be able to set foot in that school if the headmaster didn't push for it.]